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LOGO-L> A platform game editor made in Superlogo



I've made a new version of the platform game editor. It's Dutch, but it
works with the demo-version of Superlogo too. It's big program of about 128
files. Includes MID-files for backgroundmusic in the levels. Anything is
possible in the levels: elevators, fishes, mines, transporters, even things
who eat every creature including the player. You can make a game with a
maximum of 30 levels. Each level contains a maximum of 512 creatures and the
biggest level is 128 by 88(that's a level of 8 by 8 screens). For playing
the game, you need a strong computer. Less than a pentium 166 is possible,
but isn't so fast. With sprites you can program your own creatures. Go to
http://www.caiw.nl/~pippavi/superlogo.htm and on
http://www.awbruna.nl/download/sldemo.zip you'll find a demo of the Dutch
Superlogo, if you want to view it.


The animationmotor is less in front of the Editor


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