I've made a new version of the platform game editor. It's Dutch, but it works with the demo-version of Superlogo too. It's big program of about 128 files. Includes MID-files for backgroundmusic in the levels. Anything is possible in the levels: elevators, fishes, mines, transporters, even things who eat every creature including the player. You can make a game with a maximum of 30 levels. Each level contains a maximum of 512 creatures and the biggest level is 128 by 88(that's a level of 8 by 8 screens). For playing the game, you need a strong computer. Less than a pentium 166 is possible, but isn't so fast. With sprites you can program your own creatures. Go to http://www.caiw.nl/~pippavi/superlogo.htm and on http://www.awbruna.nl/download/sldemo.zip you'll find a demo of the Dutch Superlogo, if you want to view it. The animationmotor is less in front of the Editor --------------------------------------------------------------- Please post messages to the Logo forum to logo-l@gsn.org. Mail questions about the list administration to logofdn@gsn.org. To unsubscribe send unsubscribe logo-l to majordomo@gsn.org.
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