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Re: LOGO-L> Text vs Pictures...



"Ken Kahn" <KenKahn@ToonTalk.com> writes:
>  hand = given.pickUp(0);
>  temp1 = hand;
>  hand = given.pickUp(2);
>  given.holeGets(0, hand);
>  hand = temp1;
>  given.holeGets(2, hand);

Decent!  I'm impressed.  Would it work without "hand"?  I mean, if
we changed the Java code to

  temp1 = given.pickUp(0);
  given.holeGets(0, given.pickUp(2));
  given.holeGets(2, temp1);

would it animate in some decent way?  (Imho that would include just
having it all happen in a flash -- as long as it doesn't blow up or
leave confetti on the screen or something.)

If this sort of thing works, it opens the door for the kind of text-mode
programmability that I (following Eisenberg) want.

[Too bad it's Java with all that fluff about Public blah blah... :-)
If only it were Logo, this would be perfect.]




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