Tom & Adele Woods wrote in message <1.5.4.32.19981123051027.006dbdd4@moose.ncia.net>... > >My priorities: >1. Give students rich and varied opportunities to express their thoughts >verbally, visually, auditorially, and kinesthetically. I find this a very exciting idea to pursue. In this discussion I have been emphasizing ToonTalk's visual/animated nature. These other sensory modalities are important and I have made steps in that direction. ToonTalk makes heavy use of sound effects. More interestingly, it uses both canned speech and a text-to-speech engine. If you have a force-feedback joystick (these cost about $100 these days), then when you use ToonTalk you feel the vibrations of the helicopter engine, or the wall when you walk into it, or the weight of something in your hand. Within the next 9 months I plan to integrate speech input into ToonTalk. Maybe it doesn't need to be said to this audience, but these modalities should be available for kids to use in their own creations. For example, ToonTalk not only uses force-feedback but gives kids the option of including force effects in their own programs. Ditto for sound effects and text-to-speech. And speech input when it is done. I don't claim to have the answers for how to best use and integrate these varied modalities. There is room for basic research, as well as a variety of engineering efforts, to explore these issues. Best, -ken kahn (www.toontalk.com) --------------------------------------------------------------- Please post messages to the Logo forum to logo-l@gsn.org. Mail questions about the list administration to logofdn@gsn.org. To unsubscribe send unsubscribe logo-l to majordomo@gsn.org.
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