;Hello George Mills ;here is the another way to draw a sphere using cylinderical co- ;ordinates. ;This method uses the procedure cylpos to set position in cylindrical ;co-ordinates ,i.e r fi y.In this case for each value of :r and :f the ;corresponding y is calculated by the simple procedure y since ;r^2+y^2 =a^2 where a is the radius of the sphere. ;--------------------------------------------------- to cylpos :r :fi :y ;this is a library procedure for cylinderical co-ordinates setxyz :r*cos :fi :y :r*sin :fi end to go turnon3d sphere 200 end to sphere :a for [r -:a :a 10][for[fi 0 360 10][cylpos :r :fi y pd]pu] end to turnon3d ; This is a library procedure for 3-d perspective setturtle -1 setxyz 1000 1000 1000 setturtle 0 cs ht end to y ifelse :r >0 [op sqrt (:a* :a - :r* :r)][op -sqrt(:a* :a - :r* :r)] end ;------------------------------------------------------ --------------------------------------------------------------- Please post messages to the Logo forum to logo-l@gsn.org. Mail questions about the list administration to logofdn@gsn.org. To unsubscribe send unsubscribe logo-l to majordomo@gsn.org.
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