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LOGO-L> Re: LABELing in MSWLogo



George Mills wrote:
> 
> By the way what you propose would still not draw a clock face correctly.
> See CLOCK.LGO example.

Maybe not perfectly, but for sure more precisely than in the current
situation. Of course, the 2-digit numbers will be somewhat off.

> What your asking for is that the example above would rotate about the
> "2" and all the "2"'s would be on top of each other. Actually 3's and
> 1's would be too.

I can't see any advantage of how MSWLogo uses LABEL. Why should the
turtle draw with its *tail* but write with its *right hand*? 

Incidently, I was amazed to learn that you didn't meet LCSI Logo for the
PC, I thought all the world did. It was, in 1983, a G-R-E-A-T Logo (even
mentioned a few times times on this list in the past). I still miss some
of its features, like STAMP, PRECISION, just to mention two of them.

[[Yehuda]]

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