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LOGO-L> re Input numbers



I reckon the neatest way is to use Microworlds and to create say 3 text
boxes called Initial, Acceleration and Time and then have a 4th box called
Final
You can draw pipes, graphics and symbols to create a path for the equation
u + a * t = 
Then create a button with the instruction Solve and then the procedure is
created
to solve
setfinal initial + (Acceleration * time)
end

Users then enter the numbers in the top boxes, click the Solve button and
the result pops up in the final box.
There are lots of nifty ways to use this method to create visuals of
equation solving, even animations of an object falling, moving etc.,
controlled by the outputs of the process.
Lots of fun.
John Lever. Lecturer in IT	|	Phone (61+ 03) 5336 5366
Australian Catholic University	|	Fax   (61+ 03) 5336 5305
1200 Mair St Ballarat 3350 	|email
Victoria Australia		|    j.lever@aquinas.acu.edu.au			
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