Dear friends, I'm glad to return to our wonderful club after my very long summer vacation. Some time ago I was asked by Gary Stager to write an article for Logo Exchange. I'm not sure that what I've written will suite Gary's Journal, but in any case I'd like to show my "essay" to you, may be something there would be interesting for you . If you wish, I could help you to connect with the persons mentioned in the article and, of course give you more detailed information on every paragraph of it. Also, I invite you to visit the draft of my new web-site. Sorry, it's just a draft, but it might be some sort of illustration to the article. All the best, Olga. --------------------------------- "Round Table Discussion" Olga A. Tuzova, Ph.D. International School Of General Education, St.Petersburg, Russia. e-mail - olgatu@ort.spb.ru http://www.ort.spb.ru/temp/page_tu/my_main.htm I was asked to write some lines about Logo in Russia and, in particular, in St.Petersburg. Being just a school teacher, I think, it would be presumptuous of me to make any sort of summation, for in Russia there are many interesting and gifted teachers working differently, moving their own ways. Each of them have many things to tell us. Just the list of their ideas would make up the whole article. In that list one could find, for example, projects with the mixed media, including such components as Logo, Lego-Logo, Theatre, Psychology, Ecology, Landscape design and Video (Evgeny Patarakin, http://dll.botik.ru/~pat) and creation of animated GIFs, based on Logo-drawings (Olga Tuzova). Or, solving serious logical puzzles using logical variables and operations, and introduction to Dynamical Programming (Sofia Gorlitskaya). Or solving linguistic problems (Irina Kuznetsova) and beautiful graphical projects -- Logo-ballet "Swan Lake" (Tatyana Gurina), "A Walk With Pushkin Along The Nevsky Prospect" (Irina Dribinskaya). Or, making multi-media Math and Science text-books (Galina Touzova) and creation and exploitation of Logo-Databases (Alexandra Yudina). On the other hand, Russian educators only recently have discovered Logo environments as a powerful tool for discovery and constructive learning and a vehicle of self expression. So, I decided to invite you to the imaginary Round Table discussion, where participants are limited in time and, here on the paper, -- in place, and give you just a glimpse into what is happening in most of the St.Peterburg's schools which are using Logo. Welcome to our Round Table! Organizer: Dear colleagues, the goal of our meeting is to share the experiences we've had in teaching Logo. Since the Computer Science and Information Technology entered our classrooms we have been offered a great variety of software, developed especially for school teaching, including software for learning about computer programming. Why do we choose to use Logo? What goals do we pursue? Have we come up to expectations? What problems have we encountered in our practice and how do we overcome them? I'd like these questions to be the stem of our discussion. Who would like to get us started with their comments? First teacher: As it is in many schools, I begin to teach Logo in the 5th grade and my choice is Logo Writer. First of all, being a programming language, Logo develops such important human experiences as analysis and synthesis, planning and experimentation, composing of the algorithm and it's description in a formal language. Besides, the process of debugging fosters confidence in students. They learn to not fear making mistakes, just to bravely find and revise them, and this is crucial to their growth. Most importantly, the LogoWriter environment conceptually is very clear, children feel comfortable there and although commands both for turtle and for cursor are very simple and few, serious and really creative projects can be done using this software. Secondly, I use Logo as a special tool which helps kids in their cognitive activity. The simple fact that they can not only look at something, hear or read about something, but reproduce this, make a model of the object or event on their own, is most effective. Thus, working on the project, devoted to St.Petersburg's crude iron fences, children inevitably are being involved in their own investigation of rythm and repetition in ornaments, symmetry and propotion. What is most important, these investigations are not forced on them by a teacher, but inspired by their desire to make their own model, to make it beautiful. Second teacher. Supporting this point of view, I'd like to add also that these activities would be more effective if specialists in different knowledge domains were involved.Therefore I work in close contact with the Math teacher and we have developed a special collaborative curriculum, which helps children greatly in their efforts to master many geometrical concepts, such as angles, different kinds of polygons, coordinates, circles and so on. Before my students learn to write programs on their own, I introduce them to these concepts via games, which have been developed by my senior students who also use the Logo environment. For example, let's take the game "Target". In this game, the child has to estimate the direction (angle) and the distance from his turtle, which is placed randomly on the screen, to the target and send the turtle directly into the center of it. Or, I'm sure a child will have less problems with the coordinates after he learns to play the game where he has to convert ten monsters (that is, ten turtles wearing masks of monsters) into ten beauties after correctly pointing to the screen coordinates of each turtle. We also make special investigations about the properties of circles and polygons, about the number "pi"... Third teacher(Grumbler): I think you are very lucky to have an opportunity to establish good contacts with your colleague. Classes where I work, as most of yours, are divided into two parts for Computer Science lessons and these two parts have their lessons simultaneously in two different computer labs ruled by two different teachers. Let alone Math teacher, I can't find common language with my closest colleague! Organizer: It's surely not a typical situation! Though, I should confess, we intended many teachers of different specialities would use the Logo environment for their purposes, that children would do special projects for Math and Science, Biology and Russian... But unfortunately it hasn't happened and it couldn't have happened without special mechanisms involving teachers in using new technologies. I think we all feel this "effect of scissors" -- the more a teacher is experienced in his subject, the less he wants to change something in his practice. And it's a real problem. Fourth teacher. I'd like to comment on the division of a class into two parts for Computer Science lessons. I'm sure more or less serious computer programming needn't be forced on kids who are not interested in it and the fact is, in conventional class there are many of them. The division of the class helps a student to find his place according to his own interests as we have different curriculum for these two groups of students. For one group we offer a special course of advanced programming based on MSW Logo. And the other course is offered to those, whose brains "are made differently". I've got very good results with this part as students work in LogoMiry, the Russian version of MicroWorlds. The students effectively use the multi-media opportunity of this environment making wonderful animated comics, multi-paged magazines, TV news or simple games with button control. It's a real joy to see how some of them who (have been) more used to failures in learning now come to light in this work. Grumbler: But this work with built-in painting program and just shapes changing has nothing to do with Logo or at least with real programming! And I have no answer for a student who can't understand why he should write something like REPEAT 4[FD 100 RT 90] instead of taking an appropriate tool in a menu of painting program and just drawing the square, which is much more understandable for him. Fifth teacher: The choice of Logo environment depends on the purposes you pursue and on the abilities and age of the students. And the effectiveness of the work is defined in a major part by the teacher's skill in formulating tasks and how students are directed and encouraged, isn't it? In our school we try to introduce students to as many possibilities, as possible and we work with LogoMiry, MSW Logo and Lego Dacta Control Lab as well. At the end of the school year students have to perform a project on their own in any of these environments. The project may be individual, but it also may be done by a group of students, which is preferable. Students are offered the list of about 20 themes, followed by some explanation as to what is expected as a result of each project, but children are free to develop their own proposals and to coordinate them with the teacher. They are encouraged to use Internet resources and different modern technologies and tools during their work and for project presentation, such as HTML-editors, PowerPoint and text processor Word from MSW Microsoft Office, Adobe PhotoShop for processing images after scanning, and others. In two months of intense work a great school presentation of Lego-Logo projects takes place and it's really worth seeing! There you can see computer games, graphical and fractal patterns, education programs for younger students, animated GIFs -- based on Logo patterns, computer tests and quiz programs, computer controlled Lego models, and many other very different things including WEB-pages. Every group of students present their works by themselves. The main part of this is that you hardly could meet there a student who is not proud of his work. Though, for teachers this kind of work with students is of course is a most challenging one. Organizer: Thank you all very much, though we have heard many interesting and useful things in our brief discussion, I'm sure we are putting not a full stop here, but just a comma. Acknowledgement. The author wishes to thank Donald A. Paulson who made this article readable in English. ------------------------------------------------- Olga Tuzova, Ph.D. Computer Science teacher, International School of General Education, St.Petersburg, Russia, E-mail olgatu@ort.spb.ru URL http://www.ort.spb.ru/temp/page_tu/my_main.htm --------------------------------------------------------------- Please post messages to the Logo forum to logo-l@gsn.org. Mail questions about the list administration to logofdn@gsn.org. To unsubscribe send unsubscribe logo-l to majordomo@gsn.org.
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