The main reason for this release is that the 16 bit version was not working. But you get a bunch of new goodies. Like DISTANCE, DISTANCEXYZ, ORIENTATIION, SETORIENTATION, TOWARDSXYZ As I do the documentation I realized a few holes like these. I also fixed a few of the examples and added a few. ; ; 2D 3D ;==================================================================== ; setxy setxy (z stays current) ; setxyz ; setx setx (y and z stay current) ; sety sety (x and z stay current) ; setz ; pos pos (z dropped) ; posxyz ; setpos setpos (z stays current) ; setposxyz ; towards towards ; towardsxyz (returns orientation) ; distance (new) distance ; distancexyz ; heading heading ; roll ; pitch ; orientation ; setheading setheading ; setroll ; setpitch ; setorientation ; right (rt) right (rt) (on current plane) ; rightroll (rr) ; uppitch (up) ; left (lt) left (lt) (on current plane) ; leftroll (lr) ; downpitch (down) ; window perspective (enables 3d mode, in a window like mode) ; wrap ; fence ; setturtle 0-1023 setturtle 0-1023 ; setturtle -1 (is your eye view) ; (it's trajectory is which end is up) ; setturtle -2 (is where your looking) ; ; These functions are not Truely 3D but will perform at the XYZ Location ; ; pixel pixel ; setpixel (new) setpixel ; fill fill (reduced flicker) ; label label ; bitpaste bitpaste ; bitcopy bitcopy ; bitcut bitcut ; bitblock bitblock ; -- =============================================================== George Mills email: mills@softronix.com http://www.softronix.com The www page contains some very powerful educational software. Our single most important investment is our kids. --------------------------------------------------------------- Please post messages to the Logo forum to logo-l@gsn.org. Mail questions about the list administration to logofdn@gsn.org. To unsubscribe send unsubscribe logo-l to majordomo@gsn.org.
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