Frank Caggiano wrote: > Hi Yehuda, > > Thanks for the code. I also produced the images using list processing. > It's amazing, to me at least, to realize that the image is produced > using straight lines exclusively, not a curve in the bunch. > Actually once the technique of drawing via list processing is mastered > it lends itself to many interesting images. As I said in my previous > post, Dale Seymour's books are really worth looking at. > Hi Frank, Could you let me to know fuller details of that book(s)? > What I tried to produce in the StringArt project was an experimentation > tool. The basic elements parameters: angle, length of the legs (length1 > and length2) and leg division (n) are all set able from the sliders. A > single element may be drawn with the 'draw' button or elements can be > strung together using the 7 buttons at the bottom left of the screen. > The dots indicate where the apex of the triangle will be located. The > 'set angle to' message is only a hint. It the element angle is set to > this angle a more 'complete' image is produced. However the angle can be > set to any value. The legs of the angle can be set to different lengths. > Finally logo commands can be inputted in the text box at the lower right > and executed. Your program if a very "full" one, much more developed than mine - of course. I think that I could understand the function of each slider and knob. What interests me is more the programming tools than the intricate artistic image, but that's only my side - of course. > <some good material skipped> > It is also possible to do basic tessellation experimentation. Once an > image is draw the turtle can be transposed using the logo command window > and the image redrawn. My needs, and programming style, dictate (real) recursion for creating tessellation's. > The project really needs to be run to get a good feel for it. Remember > as long as you are running Win95 you can get the plugin from LCSI and > try it out. You don't need to have MicroWorlds on your machine. When I > port the code to MSWLogo I intend to recreate the entire project. Using > George's window capabilities it won't be a problem, sliders and buttons > are there. The logo commands can be inputted in the commander. ( I > needed to make the separate logo command box here because on the net you > don't get the command center). The only possible problem is the drawing > images/buttons. I'm thinking of doing something with mouseon and > trapping the x,y position. Anyway just need to find the time! In any case, don't expect it to be a short program... Good luck and enjoy your Logo, [[Yehuda]] --------------------------------------------------------------- Please post messages to the Logo forum to logo-l@gsn.org. Mail questions about the list administration to logofdn@gsn.org. To unsubscribe send unsubscribe logo-l to majordomo@gsn.org.
Global SchoolNet Foundation -
Linking Kids Around the World!
Copyright GSN - All Rights Reserved
- Comments
& Questions
Visit GSN's
Global
Schoolhouse for more exciting learning resources!
Search our Site
-
Home