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Re: LOGO-L> Computer games



This works for MSWLogo:

TO Doodle :x
IF :x = "8 [FD 15]
IF :x = "2 [BK 15]
IF :x = "4 [LT 20]
IF :x = "6 [RT 20]
END

to ini
keyboardon [Doodle char keyboardvalue]
setfocus [MSWLogo SCREEN]
end


>> I know I have seen what I want somewhere but can't remember where, so I
>> wonder if someone could tell me how to program so that the keys on the
>> keyboard act as buttons.  I am making computer games in MicroWorlds, and
>> instead of placing a button on the screen "rt 90" for instance I would
>> like to be able to use a key to do the same thing.  I would appreciate
>> any input.
>Robyn
>here's a simple one:
>
>TO Doodle
>MAKE "x READCHAR
>IF :x = "8 [FD 15]
>IF :x = "2 [BK 15]
>IF :x = "4 [LT 90]
>IF :x = "6 [RT 90]
>Doodle
>END

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