I have done that this year with my pupils 12 years old. Just the beginning of the project. Giving food . And yesterday I was wrirting a message explaining the project about the question of using the primitive thing. Just I took too much time to write the message and then loose the connection with my host and loose all the text. This project is a good way to teach the basic concepts of logo. It contains a creative part if you let the pupils draw the pictures. The pupils were beginners in LOGO. We have one hour lesson (45 minutes) a week the project took about 2 monthes just having the Tamagotchi eating moving the mouth and saying I'am too fat , Working then saying I'am hungry. My project was simpler than yours, but found the same interest. This is answer to : >I thought that some of you in the LogoNewsGroup might be interested in a >project we did recently at Caulfield North Primary >School................... > >Recently at Caulfield North Primary School we had a fad with children bring >their "digital" pets to school. We thought that instead of banning them we >could turn the fad into an excellent school project. >The commercial "Tamagotchi" or digital pet is a small hand held device that >has a black and white display and several buttons for selecting various >functions. When the toy is started a baby pet is born. The children are >required to look after the pet to make it happy and grow up. By using the >various buttons the children can choose to feed, play, clean up, discipline >or give medicine to their pet. Another button displays what the current >condition, health, age and mood of their pet is. If the pet is not looked >after it will die and the toy has to be reset. > >Abstract: >In pairs or individually the children from grades 4, 5 and 6 will follow a >design brief that develops their skills in investigating, designing, >producing and evaluating their own Tamagotchi's (an electronic pet) using >MicroWorlds version 2 on a multimedia computer. > >Requirements (Prior to activity): >Familiarity with using the MicroWorlds menu, control centers and tool bars. >Understanding and experience of simple programming with LOGO (knowledge of >basic primitives and ability to construction simple procedures). > >Resources: >Access to a multimedia computer (Macintosh or PC). >MicroWorlds version 2 >Tamagotchi's and other similar commercial electronic toys >Samples of handy LOGO procedures and primitives on task cards >Recycled computer paper >MicroWorlds "How To Guide" >On-line Help/vocabulary menu >The Logo news group logo-l@gsn.org > >Activity: >The children will: >-Bring along their "digital pets" and investigate, identify, record and >discuss various features of these commercially available devices. >-Discus the audience or possible clientele of their final product. >-Brainstorm possible features, handy procedures and primitives to be used >in creating their own tamagotchi. >-Draw up plans of their new digital pets on recycled computer paper. >-Take into consideration aesthetics as well as functional design considerations. >-Be encouraged to continually evaluate their designs, models and work practices. >-Be encouraged to share ideas, skills and programming with other children. >-Present their final product to the grade and / or school. > > > >Other benefits for students: >cooperative team work, sharing of ideas and peer tutoring >understanding how some digital toys might work >increased knowledge of MicroWorlds software >project is open ended and caters for individual learning needs >experience at following a design brief >experience at using the technology process (investigating designing >producing evaluating) > >Comments: >This is a very stimulating project as it is particularly relevant to >children's interests. The female students took a particular interest in the >activity. >The project was given to pairs of children in grades 4 - 6 (9 - 12 year >olds) and took a term to complete. Each pair of children had at least two >hours access to a computer per week. They were also encouraged to use the >computer room during their break times. > > >Again I hope it is of some interest. > > > >Cheers Richard > >=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v > > Richard Impey > Assistant Principal (Acting) > Learning Technologies and Art Specialist > Phone 0011 61 3 9509 6872 > Caulfield North Primary School > 186 Balaclava Road > Caulfield North 3161 > Melbourne, Victoria, Australia > > >=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v=v >=v > > >--------------------------------------------------------------- >Please post messages to the Logo forum to logo-l@gsn.org. Mail >questions about the list administration to logofdn@gsn.org. To >unsubscribe send unsubscribe logo-l to majordomo@gsn.org. > Free web-based email, Forever, From anywhere! http://www.mailexcite.com --------------------------------------------------------------- Please post messages to the Logo forum to logo-l@gsn.org. Mail questions about the list administration to logofdn@gsn.org. To unsubscribe send unsubscribe logo-l to majordomo@gsn.org.
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